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Blender 2.93 alpha
Blender 2.93 alpha




blender 2.93 alpha blender 2.93 alpha blender 2.93 alpha

On July 18, 2002, Roosendaal started the "Free Blender" campaign, a crowdfunding precursor. In May 2002, Roosendaal started the non-profit Blender Foundation, with the first goal to find a way to continue developing and promoting Blender as a community-based open-source project. This also resulted in the discontinuation of Blender's development. After NeoGeo's dissolution, Ton Roosendaal founded Not a Number Technologies (NaN) in June 1998 to further develop Blender, initially distributing it as shareware until NaN went bankrupt in 2002. NeoGeo was later dissolved, and its client contracts were taken over by another company. On January 1, 1998, Blender was released publicly online as SGI freeware. Some design choices and experiences for Blender were carried over from an earlier software application, called Traces, that Roosendaal developed for NeoGeo on the Commodore Amiga platform during the 1987–1991 period. The name Blender was inspired by a song by the Swiss electronic band Yello, from the album Baby, which NeoGeo used in its showreel. Version 1.00 was released in January 1995, with the primary author being company co-owner and software developer Ton Roosendaal. The Dutch animation studio NeoGeo (not related to the Neo Geo family of video game hardware) started to develop Blender as an in-house application, and based on the timestamps for the first source files, Januis considered to be Blender's birthday. I'm wondering if this is some video codec issue? The video is a. In the Shading tab, the alpha output of the video is connected to the alpha of the Pirncipled BSDF.Going to Properties -> Render properties -> Film -> Transparent on.This youtube video showing his footage having no black screen.Mine show black where they should be transparent, even though the transparency works in DV. And oddly, none of my video's icons are transparent as his are. Exporting the alpha with premultiply and straight.This thread with a similar problem, though with PNG's.The video imports with a black background where it should be transparent, but the rest of the video is fine. Then when I load it into Blender as an image sequence: Add -> Image -> Images As Planes, and make sure the Use alpha and Auto refresh are both on. When I load it back into DV, it shows it truly has an alpha channel because I can put anything under it, and it acts as you'd expect: like a PNG with transparency in areas I want, but in video form. I have some video footage I exported with DaVinci Resolve.






Blender 2.93 alpha